Is Windows and Roblox installed on your HDD? HDDs are slow, and SSDs are faster, NVMe SSDs are where you would want to have games installed. ![]() ![]() Make sure you only have 1 to 5 applications open while in studio, to use as little RAM and GPU Processing as possible. Opening a different place (Do you get the same lag?)Ĭheck your GPU Drivers are up-to-date, if not, update them. Or change the path local children = workspace.Folder:GetChildren() here, and press enter.I havent seen an issue like this before, you could assume its a hardware issue and not a software issue, however your pc has very good specs, so i doubt its a hardware issue. If you don’t trust this code you can back up the place first. Just put all the trees into a folder in workspace called Folder and run this. local children = workspace.Folder:GetChildren() for i = 1, #children, 1 do local innerChildren = children:GetChildren() for j = 1, #innerChildren, 1 do innerChildren.RenderFidelity = end end So you might wonder “omg i have to redo all of the trees? one by one?” (since the ones far away weren’t rendered) (so roblox doesn’t have to render it)īut with the best graphycs the game could offer and twice the amount of trees with performance fidelity i got a stable 80-100 fps. Offset just fades out the parts that are far into the fog. The atmosphere is the more interesting one (But you need both for it to work). With automatic and precise my pc cried for help at 50-70 fps.Īlso with large maps you might want to use the following: With performance fidelity i got 300 avg fps. Stud grid and got some interesting results. Allright, i got one of those trees and spammed it in a 500*500
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